MdMenuElement

abstract external class MdMenuElement : HTMLElement(source)

Constructors

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constructor()

Properties

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open var accessKey: String
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open val baseURI: String
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abstract val childElementCount: Int
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abstract val children: HTMLCollection
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open var className: String
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open val clientHeight: Int
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open val clientLeft: Int
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open val clientTop: Int
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open val clientWidth: Int
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abstract var contentEditable: String
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open var dir: String
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open var draggable: Boolean
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open val firstChild: Node?
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open var hidden: Boolean
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open var id: String
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open var innerHTML: String
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open var innerText: String
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open var lang: String
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open val lastChild: Node?
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open val localName: String
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open val namespaceURI: String?
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open val nextSibling: Node?
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open val nodeName: String
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open val nodeType: Short
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open var nodeValue: String?
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open val offsetHeight: Int
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open val offsetLeft: Int
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open val offsetTop: Int
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open val offsetWidth: Int
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open var onabort: (Event) -> dynamic?
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open var onblur: (FocusEvent) -> dynamic?
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open var oncancel: (Event) -> dynamic?
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open var oncanplay: (Event) -> dynamic?
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open var oncanplaythrough: (Event) -> dynamic?
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open var onchange: (Event) -> dynamic?
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open var onclick: (MouseEvent) -> dynamic?
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open var onclose: (Event) -> dynamic?
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open var oncontextmenu: (MouseEvent) -> dynamic?
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open var oncopy: (ClipboardEvent) -> dynamic?
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open var oncuechange: (Event) -> dynamic?
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open var oncut: (ClipboardEvent) -> dynamic?
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open var ondblclick: (MouseEvent) -> dynamic?
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open var ondrag: (DragEvent) -> dynamic?
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open var ondragend: (DragEvent) -> dynamic?
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open var ondragenter: (DragEvent) -> dynamic?
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open var ondragexit: (DragEvent) -> dynamic?
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open var ondragleave: (DragEvent) -> dynamic?
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open var ondragover: (DragEvent) -> dynamic?
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open var ondragstart: (DragEvent) -> dynamic?
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open var ondrop: (DragEvent) -> dynamic?
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open var ondurationchange: (Event) -> dynamic?
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open var onemptied: (Event) -> dynamic?
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open var onended: (Event) -> dynamic?
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open var onerror: (dynamic, String, Int, Int, Any?) -> dynamic?
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open var onfocus: (FocusEvent) -> dynamic?
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open var ongotpointercapture: (PointerEvent) -> dynamic?
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open var oninput: (InputEvent) -> dynamic?
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open var oninvalid: (Event) -> dynamic?
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open var onkeydown: (KeyboardEvent) -> dynamic?
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open var onkeypress: (KeyboardEvent) -> dynamic?
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open var onkeyup: (KeyboardEvent) -> dynamic?
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open var onload: (Event) -> dynamic?
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open var onloadeddata: (Event) -> dynamic?
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open var onloadedmetadata: (Event) -> dynamic?
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open var onloadend: (Event) -> dynamic?
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open var onloadstart: (ProgressEvent) -> dynamic?
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open var onlostpointercapture: (PointerEvent) -> dynamic?
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open var onmousedown: (MouseEvent) -> dynamic?
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open var onmouseenter: (MouseEvent) -> dynamic?
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open var onmouseleave: (MouseEvent) -> dynamic?
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open var onmousemove: (MouseEvent) -> dynamic?
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open var onmouseout: (MouseEvent) -> dynamic?
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open var onmouseover: (MouseEvent) -> dynamic?
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open var onmouseup: (MouseEvent) -> dynamic?
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open var onpaste: (ClipboardEvent) -> dynamic?
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open var onpause: (Event) -> dynamic?
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open var onplay: (Event) -> dynamic?
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open var onplaying: (Event) -> dynamic?
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open var onpointercancel: (PointerEvent) -> dynamic?
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open var onpointerdown: (PointerEvent) -> dynamic?
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open var onpointerenter: (PointerEvent) -> dynamic?
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open var onpointerleave: (PointerEvent) -> dynamic?
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open var onpointermove: (PointerEvent) -> dynamic?
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open var onpointerout: (PointerEvent) -> dynamic?
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open var onpointerover: (PointerEvent) -> dynamic?
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open var onpointerup: (PointerEvent) -> dynamic?
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open var onprogress: (ProgressEvent) -> dynamic?
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open var onratechange: (Event) -> dynamic?
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open var onreset: (Event) -> dynamic?
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open var onresize: (Event) -> dynamic?
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open var onscroll: (Event) -> dynamic?
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open var onseeked: (Event) -> dynamic?
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open var onseeking: (Event) -> dynamic?
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open var onselect: (Event) -> dynamic?
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open var onshow: (Event) -> dynamic?
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open var onstalled: (Event) -> dynamic?
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open var onsubmit: (Event) -> dynamic?
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open var onsuspend: (Event) -> dynamic?
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open var ontimeupdate: (Event) -> dynamic?
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open var ontoggle: (Event) -> dynamic?
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open var onvolumechange: (Event) -> dynamic?
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open var onwaiting: (Event) -> dynamic?
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open var onwheel: (WheelEvent) -> dynamic?
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open var outerHTML: String
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open val parentNode: Node?
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open val prefix: String?
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open val scrollHeight: Int
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open var scrollLeft: Double
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open var scrollTop: Double
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open val scrollWidth: Int
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open var slot: String
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open var tabIndex: Int
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open val tagName: String
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open var textContent: String?
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open var title: String
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open var translate: Boolean

Functions

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fun addEventListener(type: String, callback: (Event) -> Unit?, options: dynamic)
fun addEventListener(type: String, callback: EventListener?, options: dynamic)
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abstract fun after(vararg nodes: dynamic)
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abstract fun append(vararg nodes: dynamic)
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fun appendChild(node: Node): Node
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abstract fun before(vararg nodes: dynamic)
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fun blur()
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fun click()
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fun cloneNode(deep: Boolean): Node
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fun closest(selectors: String): Element?
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fun contains(other: Node?): Boolean
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abstract fun convertPointFromNode(point: DOMPointInit, from: dynamic, options: ConvertCoordinateOptions): DOMPoint
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abstract fun convertQuadFromNode(quad: dynamic, from: dynamic, options: ConvertCoordinateOptions): DOMQuad
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abstract fun convertRectFromNode(rect: DOMRectReadOnly, from: dynamic, options: ConvertCoordinateOptions): DOMQuad
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fun focus()
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fun getAttribute(qualifiedName: String): String?
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fun getAttributeNode(qualifiedName: String): Attr?
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fun getAttributeNodeNS(namespace: String?, localName: String): Attr?
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fun getAttributeNS(namespace: String?, localName: String): String?
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abstract fun getBoxQuads(options: BoxQuadOptions): Array<DOMQuad>
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fun getElementsByTagNameNS(namespace: String?, localName: String): HTMLCollection
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fun hasAttribute(qualifiedName: String): Boolean
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fun hasAttributeNS(namespace: String?, localName: String): Boolean
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fun hasPointerCapture(pointerId: Int): Boolean
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fun insertAdjacentHTML(position: String, text: String)
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fun insertAdjacentText(where: String, data: String)
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fun insertBefore(node: Node, child: Node?): Node
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fun isEqualNode(otherNode: Node?): Boolean
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fun isSameNode(otherNode: Node?): Boolean
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fun lookupPrefix(namespace: String?): String?
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fun matches(selectors: String): Boolean
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fun normalize()
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abstract fun prepend(vararg nodes: dynamic)
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abstract fun querySelector(selectors: String): Element?
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abstract fun querySelectorAll(selectors: String): NodeList
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fun releasePointerCapture(pointerId: Int)
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abstract fun remove()
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fun removeAttribute(qualifiedName: String)
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fun removeAttributeNS(namespace: String?, localName: String)
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fun removeChild(child: Node): Node
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fun removeEventListener(type: String, callback: (Event) -> Unit?, options: dynamic)
fun removeEventListener(type: String, callback: EventListener?, options: dynamic)
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fun replaceChild(node: Node, child: Node): Node
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abstract fun replaceWith(vararg nodes: dynamic)
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fun scroll(options: ScrollToOptions)
fun scroll(x: Double, y: Double)
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fun scrollBy(x: Double, y: Double)
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fun scrollIntoView(arg: dynamic)
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fun scrollTo(x: Double, y: Double)
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fun setAttribute(qualifiedName: String, value: String)
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fun setAttributeNS(namespace: String?, qualifiedName: String, value: String)
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fun setPointerCapture(pointerId: Int)
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